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path: root/html/content/js/Utils/EventUtils.js
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(function(){
    var _ = {};
    _.now = Date.now || function(){
        return new Date().getTime();
    };
    // Returns a function, that, when invoked, will only be triggered at most once
    // during a given window of time. Normally, the throttled function will run
    // as much as it can, without ever going more than once per `wait` duration;
    // but if you'd like to disable the execution on the leading edge, pass
    // `{leading: false}`. To disable execution on the trailing edge, ditto.
    _.throttle = function(func, wait, options) {
        var context, args, result;
        var timeout = null;
        var previous = 0;
        if (!options) options = {};
        var later = function() {
            previous = options.leading === false ? 0 : _.now();
            timeout = null;
            result = func.apply(context, args);
            if (!timeout) context = args = null;
        };
        return function() {
            var now = _.now();
            if (!previous && options.leading === false) previous = now;
            var remaining = wait - (now - previous);
            context = this;
            args = arguments;
            if (remaining <= 0 || remaining > wait) {
                if (timeout) {
                    clearTimeout(timeout);
                    timeout = null;
                }
                previous = now;
                result = func.apply(context, args);
                if (!timeout) context = args = null;
            } else if (!timeout && options.trailing !== false) {
                timeout = setTimeout(later, remaining);
            }
            return result;
        };
    };
    // Returns a function, that, as long as it continues to be invoked, will not
    // be triggered. The function will be called after it stops being called for
    // N milliseconds. If `immediate` is passed, trigger the function on the
    // leading edge, instead of the trailing.
    _.debounce = function(func, wait, immediate) {
        var timeout, args, context, timestamp, result;
        var later = function() {
            var last = _.now() - timestamp;
            if (last < wait && last >= 0) {
                timeout = setTimeout(later, wait - last);
            } else {
                timeout = null;
                if (!immediate) {
                    result = func.apply(context, args);
                    if (!timeout) context = args = null;
                }
            }
        };
        return function() {
            context = this;
            args = arguments;
            timestamp = _.now();
            var callNow = immediate && !timeout;
            if (!timeout) timeout = setTimeout(later, wait);
            if (callNow) {
                result = func.apply(context, args);
                context = args = null;
            }
            return result;
        };
    };

    window.EventUtils =  _;
}());